The workshop aims to develop design skills in addressing the theme of cultural knowledge within museum spaces dedicated to children. Seeing, touching, and feeling are the actions that will be activated so that experiential processes can be translated into forms of knowledge. The audience made up of children opens up to a wide range of design experiments that require the collaboration of diverse skill sets: from the use and experience of space (interior design), to sensory enhancement in the perception of objects (product design), to communication skills (graphic design).
Il laboratorio intende sviluppare le competenze del design nell’affrontare il tema della conoscenza culturale negli spazi museali dedicati ai bambini. Vedere, toccare, sentire sono le azioni che verranno messe in atto affinchè i processi delle esperienze possano tradursi in forme di conoscenza. Il pubblico rappresentato dai bambini apre ad una pluralità di sperimentazioni progettuali che chiamano a collaborare competenze articolate: dalla fruizione degli spazi (interior design) al potenziamento sensoriale nella percezione degli oggetti (product design), alla capacità di comunicazione (graphic design).
EDUCATION DESIGN LAB, GRAPHIC DESIGN PER IL MUSEO MARTA; TRAMA: STORIE FUORI DAL MUSEO
CAMPOREALE, ARIANNA
2024/2025
Abstract
The workshop aims to develop design skills in addressing the theme of cultural knowledge within museum spaces dedicated to children. Seeing, touching, and feeling are the actions that will be activated so that experiential processes can be translated into forms of knowledge. The audience made up of children opens up to a wide range of design experiments that require the collaboration of diverse skill sets: from the use and experience of space (interior design), to sensory enhancement in the perception of objects (product design), to communication skills (graphic design).I documenti in UNITESI sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.
https://hdl.handle.net/20.500.14253/109461